Friday, October 10, 2014

ExtrabiomesXL 3.16 for Minecraft 1.7.10 - Not Quite a Textbook Release.

Well ExtrabiomesXL 3.16 for Minecraft 1.7.10 is finally complete and ready to ship. Aside from getting the last of the door textures on in nothing has changed on our end aside from some organization things and frame work of how we do our build process. That said there are two caveats that you may want to know about.

First off slimes will not spawn in the Green Swamp if you are in single player and have Optifine A4 installed, word on the street is that Optifine has a new build in the works that fixes the incompatibility but sp614x is currently working on the 1.8 update so it may be a while till it sees the light of day.

Secondly you should avoid Minecraft forge, a change was made in it that broke backwards compatibility not only with us but  potentially any mod that adds biomes. That being said we should be compatible with all version of forge from Forge recommended ( up to if you need Java 8u20 support.

All our finalized door textures, with their item variants on the hot bar.


Official Direct Download
Direct Download from Curse.

Full Change Log for ExtrabiomesXL 3.16

New Features

  • Slimes now spawn in Green Swamps (Please note due to an incompatibility between Forge and Optifine, if you are playing single player and have Optifine installed slimes will not spawn in the Green Swamp. If you are connected to a server or playing without Optifine slimes will spawn under the same conditions as they would in a vanilla swamp.)
  • Our biomes now have weights that are configurable, allowing some of them to show up more frequently than others. You can also configure them via the config file to make them more likely to spawn. Please keep in mind that these values must be divisible by ten due to a bug is how the selection code works in vanilla/forge.
  • Doors are available in all of our types of wood
    • By default they can have up to 64 in a stack like vanilla doors in 1.8 and you get three from each crafting action.
    • If you want stacks or one or only one item per crafting action you can change the setting in the config file.
    • Like all other mod doors villagers and zombies will not interact with our doors, and our doors are not considered to be part of villages. This will probably not change till Minecraft 1.8 due to how things are coded in minecraft itself.
  • Fences are also available for all of out types of wood.
    • Crafted using four of one type of our planks, two on the left and two on the right, with two sticks in the middle.
  • Fence Gates for all of our wood types.
    • Crafted using four sticks, two on the left and two on the right, with two planks in the middle.
Bug Fixes
  • Redrock Stairs were missing the 's' to make them plural.
  • Strawberries should now be able to be disable via the config file.


  1. I can't get crafting to work with this mod. Planks, doors - anything that has to do with this mod. Any tips on how to fix? Thanks!

    1. Well the first thing I would ask for is forge logs as at the moment I have nothing to go off of to try and figure out what is going on.

  2. I fixed it, but thank you anyways ^-^ I had to delete it as well as my my Craft Guide and reinstall them to get it to work. I don't know if it had to be in a certain order or if my Minecraft had a hiccup, but all is well now :3

  3. I just got this mod today, and I am having some issues with the trunks of the trees in the grey tree biome, I am not sure what it is called. The trunks of the trees are transparent for some reason. I can see the top of the tree, but not the trunk. I can still mine the wood, but when I make doors out of the wood, that is also transparent. Not positive on how to fix this!?

  4. We would need to see your logs to say for sure, but this looks like an issue that was reported on our thread that has to do with optifine and specific versions of Forge. Can you post your Forge log or tell us what version of Forge you are using and if you are using Optifine?